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gameplay

Post by nebj on Wed 05 Nov 2008, 21:23

ooooooh lbp ruless its so fun and not like other games its awesome. i like the idea of having to find stuff to make ur sackboy look different and to use in ur custom games coz it gets you playin the main storyline which is quite good even though it doesnt have a proper storyline

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Re: gameplay

Post by AARONMAGEDDON on Wed 05 Nov 2008, 21:47

lame Rolling Eyes

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Re: gameplay

Post by SiKhEd_ on Wed 05 Nov 2008, 22:34

this is a quality game especially online i was playin with nobj n brim. nobj kept dying cos hes a noob lol

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Re: gameplay

Post by JAKE on Wed 05 Nov 2008, 22:42

Lol, with the custom sackboy thing, i have a code to get Kratos, but i think every man and huis dog has the code now don't they?

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Re: gameplay

Post by SiKhEd_ on Wed 05 Nov 2008, 23:03

h but not every1 uses it. atm i have a harsly girly sack boy lol. tranny ftw

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Re: gameplay

Post by JAKE on Wed 05 Nov 2008, 23:07

Lol, when i get round to actually playing it my sackboy will pwn lol. My level will hardcore pwn lol

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Re: gameplay

Post by SiKhEd_ on Wed 05 Nov 2008, 23:14

makin levels is so hard thou, well i think anyways. cos i prob wana make a good 1. the other psn guys make sum sik levels im jus like wow

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Re: gameplay

Post by JAKE on Wed 05 Nov 2008, 23:39

Yeah, many of them have like taken a computer design course at some point in their lives and have literally spent hundreds of hours learning all the ins and outs of the level (plus many one's "Little Big Colossus" for example) have more than 1 person working on them

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Re: gameplay

Post by Blackdog07 on Sun 16 Nov 2008, 14:48

JAKE wrote:Lol, with the custom sackboy thing, i have a code to get Kratos, but i think every man and huis dog has the code now don't they?

I sold mine on eBay for a £10 LOL. Very Happy

The games great, will probably make a level when I get round to it but some of the other user made levels are immense.

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Re: gameplay

Post by JAKE on Wed 19 Nov 2008, 18:16

I'm trying to make a skateboard level, but my way of doing it is REALLY long, ya know get a triangle add more triangles decreasing the gradient slightly each time etc etc. I haven't found an easier way to do it as of yet. I wonder how they make the ramps so perfect in the story mode.....I'm sure i'll find a video that'll show me somewhere

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Re: gameplay

Post by SiKhEd_ on Thu 20 Nov 2008, 00:06

my level is really detailed, but i put it on hold atm cos of the new games

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Re: gameplay

Post by JAKE on Thu 20 Nov 2008, 10:05

I made a really fun level yesterday. When you spwn you have like 3000 golf balls fall on top of you XD
It's so funny watching them all drill your sackboy in the face lol

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Re: gameplay

Post by SiKhEd_ on Sat 25 Apr 2009, 15:36

yh thts not funny stfu cherry

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